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java.lang.Objectapps.lightrays.raytracer.scene.Camera
public class Camera
The Class Camera.
| Constructor Summary | |
|---|---|
Camera()
Instantiates a new camera. |
|
Camera(java.awt.Dimension viewport_size)
Instantiates a new camera. |
|
| Method Summary | |
|---|---|
Ray |
generateRay(Scene s,
double x,
double y)
Generate ray. |
Ray[][] |
generateSupersampledRays(Scene s,
int x,
int y,
int side,
double f)
Generate supersampled rays. |
void |
setLookAt(Vector focusedPosition)
Sets the look at. |
void |
setViewpoint(Vector eyePosition)
Sets the viewpoint. |
void |
setViewportSize(java.awt.Dimension size)
Sets the viewport size. |
void |
updateVectors()
Update vectors. |
| Methods inherited from class java.lang.Object |
|---|
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
|---|
public Camera()
public Camera(java.awt.Dimension viewport_size)
viewport_size - the viewport_size| Method Detail |
|---|
public final Ray generateRay(Scene s,
double x,
double y)
s - the sx - the xy - the y
public final Ray[][] generateSupersampledRays(Scene s,
int x,
int y,
int side,
double f)
s - the sx - the xy - the yside - the sidef - the f
public void setLookAt(Vector focusedPosition)
focusedPosition - the new look atpublic void setViewpoint(Vector eyePosition)
eyePosition - the new viewpointpublic void setViewportSize(java.awt.Dimension size)
size - the new viewport sizepublic void updateVectors()
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