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public interface IContentItemImplementation
The Interface IContentItemImplementation.
Method Summary | |
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void |
addMultitouchListener()
Adds the multitouch listener. |
boolean |
contains(java.awt.geom.Point2D.Float point)
Contains. |
java.lang.Object |
getImplementationObject()
Gets the implementation object. |
boolean |
hasCollision(ContentItem contentItem)
Checks for collision. |
void |
init()
Inits the. |
void |
setAngle(float angle)
Sets the angle. |
void |
setBackGround(Background backGround)
Sets the back ground. |
void |
setBorder(Border border)
Sets the border. |
void |
setBoundaryEnabled(boolean isBoundaryEnabled)
Sets the boundary enabled. |
void |
setId(java.lang.String id)
Sets the id. |
void |
setLocalLocation(Location location)
Sets the local location. |
void |
setLocation(Location location)
Sets the location. |
void |
setManipulate(boolean manipulate)
Sets the manipulate. |
void |
setName(java.lang.String name)
Sets the name. |
void |
setScale(float scaleFactor)
Sets the scale. |
void |
setScale(float scaleFactor,
Direction direction)
Sets the scale. |
void |
setVisible(boolean isVisible)
Sets the visible. |
void |
setVisible(boolean isVisible,
boolean isUntouchable)
Sets the visible. |
void |
update()
Update. |
void |
update(float interpolation)
Update. |
Method Detail |
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void addMultitouchListener()
boolean contains(java.awt.geom.Point2D.Float point)
point
- the point
java.lang.Object getImplementationObject()
boolean hasCollision(ContentItem contentItem)
contentItem
- the content item
void init()
void setAngle(float angle)
angle
- the new anglevoid setBackGround(Background backGround)
backGround
- the new back groundvoid setBorder(Border border)
border
- the new bordervoid setBoundaryEnabled(boolean isBoundaryEnabled)
isBoundaryEnabled
- the new boundary enabledvoid setId(java.lang.String id)
id
- the new idvoid setLocalLocation(Location location)
location
- the new local locationvoid setLocation(Location location)
location
- the new locationvoid setManipulate(boolean manipulate)
manipulate
- the new manipulatevoid setName(java.lang.String name)
name
- the new namevoid setScale(float scaleFactor)
scaleFactor
- the new scalevoid setScale(float scaleFactor, Direction direction)
scaleFactor
- the scale factordirection
- the directionvoid setVisible(boolean isVisible)
isVisible
- the new visiblevoid setVisible(boolean isVisible, boolean isUntouchable)
isVisible
- the is visibleisUntouchable
- the is untouchablevoid update()
void update(float interpolation)
interpolation
- the interpolation
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