synergynetframework.jme.gfx.twod
Class FPSNode

java.lang.Object
  extended by com.jme.scene.Spatial
      extended by com.jme.scene.Node
          extended by synergynetframework.jme.gfx.twod.FPSNode
All Implemented Interfaces:
com.jme.util.export.Savable, java.io.Serializable

public class FPSNode
extends com.jme.scene.Node

The Class FPSNode.

See Also:
Serialized Form

Nested Class Summary
 
Nested classes/interfaces inherited from class com.jme.scene.Spatial
com.jme.scene.Spatial.CullHint, com.jme.scene.Spatial.LightCombineMode, com.jme.scene.Spatial.NormalsMode, com.jme.scene.Spatial.TextureCombineMode
 
Field Summary
 
Fields inherited from class com.jme.scene.Spatial
LOCKED_BOUNDS, LOCKED_BRANCH, LOCKED_MESH_DATA, LOCKED_NONE, LOCKED_SHADOWS, LOCKED_TRANSFORMS, queueDistance
 
Constructor Summary
FPSNode(java.lang.String name)
          Instantiates a new FPS node.
 
Method Summary
 void update(com.jme.util.Timer timer)
          Update.
 
Methods inherited from class com.jme.scene.Node
attachChild, attachChildAt, childChange, detachAllChildren, detachChild, detachChildAt, detachChildNamed, draw, findCollisions, findPick, getChild, getChild, getChildIndex, getChildren, getQuantity, getTriangleCount, getVertexCount, hasChild, hasCollision, lockBounds, lockMeshes, lockShadows, lockTransforms, read, setModelBound, sortLights, swapChildren, unlockBounds, unlockMeshes, unlockShadows, unlockTransforms, updateModelBound, updateWorldBound, updateWorldData, updateWorldVectors, write
 
Methods inherited from class com.jme.scene.Spatial
addController, calculateCollisions, calculatePick, clearControllers, clearRenderState, clearRenderState, getClassTag, getController, getControllerCount, getControllers, getCullHint, getLastFrustumIntersection, getLightCombineMode, getLocalCullHint, getLocalLightCombineMode, getLocalNormalsMode, getLocalRenderQueueMode, getLocalRotation, getLocalScale, getLocalTextureCombineMode, getLocalToWorldMatrix, getLocalTranslation, getLocks, getName, getNormalsMode, getParent, getRenderQueueMode, getRenderState, getRenderState, getTextureCombineMode, getUserData, getWorldBound, getWorldRotation, getWorldScale, getWorldTranslation, getZOrder, hasAncestor, isCollidable, localToWorld, lock, lock, lockBranch, lockMeshes, lookAt, onDraw, propagateBoundToRoot, propagateStatesFromRoot, removeController, removeController, removeFromParent, removeUserData, rotateUpTo, setCullHint, setIsCollidable, setLastFrustumIntersection, setLightCombineMode, setLocalRotation, setLocalRotation, setLocalScale, setLocalScale, setLocalTranslation, setLocalTranslation, setLocks, setLocks, setName, setNormalsMode, setRenderQueueMode, setRenderState, setTextureCombineMode, setUserData, setZOrder, setZOrder, toString, unlock, unlock, unlockBranch, unlockMeshes, updateGeometricState, updateRenderState, updateWorldVectors, worldToLocal
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, wait, wait, wait
 
Methods inherited from interface com.jme.util.export.Savable
getClassTag
 

Constructor Detail

FPSNode

public FPSNode(java.lang.String name)
Instantiates a new FPS node.

Parameters:
name - the name
Method Detail

update

public void update(com.jme.util.Timer timer)
Update.

Parameters:
timer - the timer