synergynetframework.jme.sysutils
Class RenderPassUtility

java.lang.Object
  extended by synergynetframework.jme.sysutils.RenderPassUtility

public class RenderPassUtility
extends java.lang.Object

The Class RenderPassUtility.


Constructor Summary
RenderPassUtility()
           
 
Method Summary
static void addBloomRenderPass(com.jme.renderer.Camera cam, com.jme.scene.Node node, com.jme.renderer.pass.BasicPassManager passManager)
          Adds the bloom render pass.
static void addRenderPassesFromAppConfig(com.jme.renderer.Camera cam, com.jme.scene.Node node, com.jme.renderer.pass.BasicPassManager passManager)
          Adds the render passes from app config.
static void addShadowRenderPass(com.jme.renderer.Camera cam, com.jme.scene.Node node, com.jme.renderer.pass.BasicPassManager passManager)
          Adds the shadow render pass.
static void addSketchRenderPass(com.jme.renderer.Camera cam, com.jme.scene.Node node, com.jme.renderer.pass.BasicPassManager passManager)
          Adds the sketch render pass.
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

RenderPassUtility

public RenderPassUtility()
Method Detail

addBloomRenderPass

public static void addBloomRenderPass(com.jme.renderer.Camera cam,
                                      com.jme.scene.Node node,
                                      com.jme.renderer.pass.BasicPassManager passManager)
Adds the bloom render pass.

Parameters:
cam - the cam
node - the node
passManager - the pass manager

addRenderPassesFromAppConfig

public static void addRenderPassesFromAppConfig(com.jme.renderer.Camera cam,
                                                com.jme.scene.Node node,
                                                com.jme.renderer.pass.BasicPassManager passManager)
Adds the render passes from app config.

Parameters:
cam - the cam
node - the node
passManager - the pass manager

addShadowRenderPass

public static void addShadowRenderPass(com.jme.renderer.Camera cam,
                                       com.jme.scene.Node node,
                                       com.jme.renderer.pass.BasicPassManager passManager)
Adds the shadow render pass.

Parameters:
cam - the cam
node - the node
passManager - the pass manager

addSketchRenderPass

public static void addSketchRenderPass(com.jme.renderer.Camera cam,
                                       com.jme.scene.Node node,
                                       com.jme.renderer.pass.BasicPassManager passManager)
Adds the sketch render pass.

Parameters:
cam - the cam
node - the node
passManager - the pass manager