Modifier and Type | Field and Description |
---|---|
static int |
LRGB
The Constant LRGB.
|
static int |
PRIMITIVE
The Constant PRIMITIVE.
|
static int |
RGB
The Constant RGB.
|
Modifier and Type | Method and Description |
---|---|
int |
blue(int i)
Blue.
|
void |
computeNormals()
Compute normals.
|
float |
getDGain()
Gets the d gain.
|
EnvironmentMap |
getEnvironmentMap()
Gets the environment map.
|
int[] |
getEnvironmentMapCache()
Gets the environment map cache.
|
int[] |
getEnvironmentMapMap()
Gets the environment map map.
|
int |
getExp()
Gets the exp.
|
int |
getHeight()
Gets the height.
|
float |
getKDiff()
Gets the k diff.
|
float |
getKSpec()
Gets the k spec.
|
float |
getLuminance()
Gets the luminance.
|
Vec3f[] |
getNormals()
Gets the normals.
|
int |
getType()
Gets the type.
|
int |
getWidth()
Gets the width.
|
int |
getZ()
Gets the z.
|
int |
green(int i)
Green.
|
Vec3f |
normal(int i)
Normal.
|
Vec3f |
normal(int x,
int y)
Normal.
|
void |
recache()
Recache.
|
int |
red(int i)
Red.
|
void |
release()
Release.
|
void |
resize(int w,
int h)
Resize.
|
void |
setDGain(float f)
Sets the d gain.
|
void |
setEnvironmentMap(EnvironmentMap em)
Sets the environment map.
|
void |
setExp(int i)
Sets the exp.
|
void |
setKDiff(float f)
Sets the k diff.
|
void |
setKSpec(float f)
Sets the k spec.
|
void |
setLuminance(float f)
Sets the luminance.
|
void |
setZ(int z)
Sets the z.
|
boolean |
useEnv()
Use env.
|
void |
useEnv(boolean b)
Use env.
|
static final int LRGB
static final int PRIMITIVE
static final int RGB
int blue(int i)
i
- the ivoid computeNormals()
float getDGain()
EnvironmentMap getEnvironmentMap()
int[] getEnvironmentMapCache()
int[] getEnvironmentMapMap()
int getExp()
int getHeight()
float getKDiff()
float getKSpec()
float getLuminance()
Vec3f[] getNormals()
int getType()
int getWidth()
int getZ()
int green(int i)
i
- the iVec3f normal(int i)
i
- the iVec3f normal(int x, int y)
x
- the xy
- the yvoid recache()
int red(int i)
i
- the ivoid release()
void resize(int w, int h)
w
- the wh
- the hvoid setDGain(float f)
f
- the new d gainvoid setEnvironmentMap(EnvironmentMap em)
em
- the new environment mapvoid setExp(int i)
i
- the new expvoid setKDiff(float f)
f
- the new k diffvoid setKSpec(float f)
f
- the new k specvoid setLuminance(float f)
f
- the new luminancevoid setZ(int z)
z
- the new zboolean useEnv()
void useEnv(boolean b)
b
- the b