public class GestureDrawer
extends com.jme3.scene.Node
| Constructor and Description |
|---|
GestureDrawer()
Instantiates a new gesture drawer.
|
| Modifier and Type | Method and Description |
|---|---|
void |
blat(Gesture g,
com.jme3.scene.shape.Line l)
Blat.
|
void |
updateGesturePair(Gesture g1,
Gesture g2)
Update gesture pair.
|
attachChild, attachChildAt, childChange, clone, collideWith, deepClone, depthFirstTraversal, descendantMatches, descendantMatches, descendantMatches, detachAllChildren, detachChild, detachChildAt, detachChildNamed, getChild, getChild, getChildIndex, getChildren, getQuantity, getTriangleCount, getVertexCount, hasChild, read, setLodLevel, setMaterial, setModelBound, swapChildren, updateGeometricState, updateLogicalState, updateModelBound, writeaddControl, addLight, breadthFirstTraversal, center, checkCulling, clone, getControl, getControl, getCullHint, getLastFrustumIntersection, getLocalCullHint, getLocalLightList, getLocalQueueBucket, getLocalRotation, getLocalScale, getLocalShadowMode, getLocalToWorldMatrix, getLocalTransform, getLocalTranslation, getName, getNumControls, getParent, getQueueBucket, getShadowMode, getUserData, getUserDataKeys, getWorldBound, getWorldLightList, getWorldRotation, getWorldScale, getWorldTransform, getWorldTranslation, hasAncestor, localToWorld, lookAt, matches, move, move, removeControl, removeControl, removeFromParent, removeLight, rotate, rotate, rotateUpTo, runControlRender, scale, scale, setCullHint, setLastFrustumIntersection, setLocalRotation, setLocalRotation, setLocalScale, setLocalScale, setLocalScale, setLocalTransform, setLocalTranslation, setLocalTranslation, setName, setQueueBucket, setShadowMode, setUserData, toString, worldToLocal