public class FlickGameScore extends PerformActionMessage implements java.io.Serializable
PerformActionMessage.MESSAGESTATE| Constructor and Description |
|---|
FlickGameScore()
Empty Constructor used to initialise value in the network cluster.
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FlickGameScore(boolean remove)
Create a structured device position message for transmission through the
cluster.
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FlickGameScore(int scoreBlue,
int scoreRed)
Create a structured score message for transmission through the cluster.
|
| Modifier and Type | Method and Description |
|---|---|
int |
getScoreBlue()
Get the score for device 1.
|
int |
getScoreRed()
Get the score for device 2.
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getMessageID, getMessageState, messageAlreadyReceived, regenerateIDpublic FlickGameScore()
public FlickGameScore(boolean remove)
remove - public FlickGameScore(int scoreBlue,
int scoreRed)
scoreBlue - Score of device 1.scoreRed - Score of device 2.