public class WaitFor extends AnimationElement
Constructor and Description |
---|
WaitFor(float seconds)
Instantiates a new wait for.
|
Modifier and Type | Method and Description |
---|---|
void |
elementStart(float tpf)
Called on the first
|
boolean |
isFinished()
When this method returns true, the animation element will be reset.
|
void |
reset()
Called when the animation element is finished.
|
void |
updateAnimationState(float tpf)
Called each frame in the game loop.
|
enable, toString, updateState
public WaitFor(float seconds)
seconds
- the secondspublic void elementStart(float tpf)
AnimationElement
elementStart
in class AnimationElement
public boolean isFinished()
AnimationElement
isFinished
in class AnimationElement
public void reset()
AnimationElement
isFinished()
reset
in class AnimationElement
public void updateAnimationState(float tpf)
AnimationElement
updateAnimationState
in class AnimationElement