public class WaitFor extends AnimationElement
| Constructor and Description |
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WaitFor(float seconds)
Instantiates a new wait for.
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| Modifier and Type | Method and Description |
|---|---|
void |
elementStart(float tpf)
Called on the first
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boolean |
isFinished()
When this method returns true, the animation element will be reset.
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void |
reset()
Called when the animation element is finished.
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void |
updateAnimationState(float tpf)
Called each frame in the game loop.
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enable, toString, updateStatepublic WaitFor(float seconds)
seconds - the secondspublic void elementStart(float tpf)
AnimationElementelementStart in class AnimationElementpublic boolean isFinished()
AnimationElementisFinished in class AnimationElementpublic void reset()
AnimationElementisFinished()reset in class AnimationElementpublic void updateAnimationState(float tpf)
AnimationElementupdateAnimationState in class AnimationElement