public abstract class SimpleActionAnimationElement extends AnimationElement
| Constructor and Description |
|---|
SimpleActionAnimationElement() |
| Modifier and Type | Method and Description |
|---|---|
abstract void |
doSimpleAction()
Do simple action.
|
void |
elementStart(float tpf)
Called on the first
|
boolean |
isFinished()
When this method returns true, the animation element will be reset.
|
void |
reset()
Called when the animation element is finished.
|
void |
updateAnimationState(float tpf)
Called each frame in the game loop.
|
enable, toString, updateStatepublic abstract void doSimpleAction()
public void elementStart(float tpf)
AnimationElementelementStart in class AnimationElementpublic boolean isFinished()
AnimationElementisFinished in class AnimationElementpublic void reset()
AnimationElementisFinished()reset in class AnimationElementpublic void updateAnimationState(float tpf)
AnimationElementupdateAnimationState in class AnimationElement