Modifier and Type | Method and Description |
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void |
AnimationSystem.add(AnimationElement element)
Adds the.
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void |
AnimationSystem.remove(AnimationElement element)
Removes the.
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Modifier and Type | Class and Description |
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class |
AnimationSequence
The Class AnimationSequence.
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class |
ParallelAnimation
The Class ParallelAnimation.
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class |
SimpleActionAnimationElement
The Class SimpleActionAnimationElement.
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class |
WaitFor
The Class WaitFor.
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Modifier and Type | Method and Description |
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void |
ParallelAnimation.addAnimationElement(AnimationElement e)
Adds the animation element.
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void |
AnimationSequence.addAnimationElement(AnimationElement elem)
Adds the animation element.
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void |
ParallelAnimation.addAnimationElements(AnimationElement... es)
Adds the animation elements.
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Modifier and Type | Method and Description |
---|---|
void |
ParallelAnimation.addAnimationElement(java.util.Collection<AnimationElement> c)
Adds the animation element.
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Constructor and Description |
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AnimationSequence(AnimationElement... elems)
Instantiates a new animation sequence.
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ParallelAnimation(AnimationElement... els)
Instantiates a new parallel animation.
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Modifier and Type | Class and Description |
---|---|
class |
InertiaAnimationElement
The Class InertiaAnimationElement.
|
Modifier and Type | Class and Description |
---|---|
class |
FlockingSimulator
The Class FlockingSimulator.
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Modifier and Type | Class and Description |
---|---|
class |
Universe
The Class Universe.
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Modifier and Type | Class and Description |
---|---|
class |
MoveItem
The Class MoveItem.
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Modifier and Type | Class and Description |
---|---|
class |
CircleBouncerAnimationElement
Repositions an item when flick using the JME animation system.
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Modifier and Type | Class and Description |
---|---|
class |
CollisionBoxAnimationElement
Repositions an item when flick using the JME animation system.
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class |
CollisionCircleAnimationElement
Repositions an item when flick using the JME animation system.
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Modifier and Type | Class and Description |
---|---|
class |
NetworkFlickAnimationElement
Repositions an item when flick using the JME animation system.
|